![]() Sure you have the ability to upgrade your platoon mechs, alter their stats and camouflage colors, level up your pilots and other such fluff. All you really have to do, is simply guide the blue units (yours) to the red units (enemies) and let them duke it out. You then choose where your mech platoons go. During a mission you press Start to bring up an area map. Finishing 31 missions took me about 4.5 hours, with barely any effort. ![]() The first thing I have to say is this is the easiest strategy game I've ever beaten. I can however tell you about the gameplay. Unfortunately I can't tell you much about the plot, except it takes place in Africa, and appears to occur before the original Front Mission. This is sad, because characters in Alternative are constantly talking, even while in battle. ![]() Doing so makes the core gameplay functional for non-Japanese players, although the player still misses out entirely on all plot exposition and dialogue as those things remain in Japanese. However, there's an option to convert all menus to English. This game remains twenty years later to this day (2017) a Japanese exclusive, and doesn't even have an English fan translation. The west never saw Front Mission Alternative localized. And then you have Front Mission Alternative, which is a real time strategy game as opposed to a turn based one. Examples include Front Mission: Gun Hazard being a side scrolling platforming action-RPG, and Front Mission Evolved being a third person shooter. However, from time to time the series has seen deviations from that core design. Typically these battles have been played out in a strategic turn based format. 4h 45m PlayedThe Front Mission series has always been about giant mechs destroying other giant mechs. ![]()
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